Is versatility+expose weakness worth it? It directly affects all 4 Psionic abilities, and has an impact on a couple of utility skills (Persuasion and Intimidation, though Intimidation will use Strength instead if that is higher). Please enable JavaScript to see comments. Human NPCs also use the same feat system and same abilities gained from feats they have. This Feat also allows you to be very effective with Pistol weapons while maxing Dexterity, even if your Perception is very low.Cheap Shots (Requires 5 Intelligence):One of the best Feats for any Melee character, except for Sledgehammers. http://underrail.info.tm/build/?HgcDCgMQAwTCoAAAACjCoDxZYQAcbm4yAG4ALQA3LwBbKyQBTx5BOznClxXCh8KwwphLR8K1wqTCj9-_. I have to talk to Ben? Only sprint is unaffected AFAIK. Trudge trudge trudge. Even OpenXcom has this feature. An in depth guide to what each of the attributes are, what they do, and approximately how high you should raise them in order to make an optimized character and get the feats you want. Create an account to follow your favorite communities and start taking part in conversations. You'll either be raising it as high as you can to have lethal ranged attacks, or leaving it at 3 points in order to invest those points into more useful stats, as while Perception does increase your character's ability to Detect enemies, you usually need a lot of it in order to see any real benefits from it.There are no Universal Feats for Perception. HELP!!! Sea Serpent Fillet Gas Mask This skill completely eliminates the Action Point cost of the next Psionic skill you use, reduces its Psi cost to 50%, and even gives it a little extra range. Blindsiding is meh, even as a alpha-strike feat and even with smoke powder bombs. If you think you are an expert then please try to help others with their questions. into. Burrower Burger Which shotgun of each category Is better and which components I should use? It's divided into semi-independent, mostly impoverished camps, where all sorts of shady characters offer dodgy work. Well, rathounds. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Even stealth lends itself to fighting better than to evasion, because dodging between multiple enemies randomly wandering in a very small space leads to yet more quicksave roulette. The basics are sound; characters shuffle around and trade regular blows, livened up with the occasional grenade, net, or poisoned knife, and novelty weapons to be bought or built (crossbows being the most colourful thanks to their variety of bolts). imo first spec. Fallen Legion: Rise to Glory chronicles the story of Legatus Laen Expedition Agartha is a first person medieval PvPvE experience. Certain powerful Feats that can be useful to basically any build have Dexterity requirements, and without investing at least a little bit into Dexterity thrown weapons such as Grenades will be very unreliable. 1. Well, on Dominating enemies have so much evasion that +20% damage doesn't compensate the loss of precision. Valve Corporation. This means if your enemies get your HP low, you can hammer them with deadly attacks that are very likely to Critically Hit, and then heal yourself at the end of your turn after you have made all of your attacks (just remember to save enough action points to heal). They're hidden away in electronically-locked boxes or rooms accessible only to mechanical types. Meanwhile, builds that rely on Evasion, Dodge, Stealth and Movement often need less Constitution, as their goal is to not get hit or not give the enemy a chance to attack. If you go without psionics then you should take Kneecap Shot - it will help to kite enemies that are lethal and durable in same time. Food double barreled shotgun refurbished armor: thortist vatsophore armor - improved acid and bio defence commando belt - now have 3 utility slots ammo: removed weight 5mm shock Feat wise the only change compare to my real build is a Sixth Shell instead of Interlooper. I look forward to the inevitable spidergoblin) can cycle their attacks, effortlessly immobilising, stunning and/or crippling you. Mutie Stew There are people who enjoy Underrail, and I honestly envy them. Taking control from the player is always annoying. If you are running a melee build or a stealth build that will also be high in Agility, and therefore using equipment without Strength requirements, Dexterity is a great stat to raise as high as possible. I have 10 con and i want to fight in melee range. Either that or put down 20 traps before every encounter which is a no from me dawg. Aside from increased carry capacity, is there any way I could profit from that 7 Strength stat? Though it looks . Espaol - Latinoamrica (Spanish - Latin America), https://www.youtube.com/watch?v=PcPElnvb6bI. As a wise man said, Switching to your side arm is faster than reloading. Its only flaw is that it has a cooldown, so you can't use it all the time. I'll give the general summary here, but you can find detailed information about the scaling and requirements of various weapons and gear on the Wiki.Metal Armor: requires 8 Str (9 with Tungsten Armor).Metal armor provides a massive amount of damage reduction, and for a wide variety of damage types at once. for shotgun builds anything more than 5 strength is not that useful unless you wear a metal armor (8 for normal metal armors, 9 for tungsten metal armor) (riot gear with shield needs 6 but you cant use a shotgun with a shield). How to overcome movement penalty with these heavy armors. There are a few Feats in Constitution that are powerful enough to make an entire build focused around them, rather than just supporting your other builds with a little extra tankyness:Survival Instincts (Requires 9 Constitution):This Feat has no skill requirement, and only needs the Con requirement to be taken. Next important feat is Leading Shot, it's big on Dominating and not so much on lower dif.lvls. Short vindicator with shotgun tube so you dont run out of shells midway for the tougher enemies. Ask a question below and let other gamers answer your question or view answers to previously asked questions. Magazine. Veteran feats, at least in Underrail: Expedition, tend to be more general in nature, but they can also give your character some important bonuses that you cannot otherwise obtain. This is an Essential feat if you plan to Min Max your character but still want to have both Ranged and Melee options, since with this Feat you can have a decent accuracy with Ranged weapons even if your Perception score is a 3 (or vice versa for melee weapons if you max out your Perception but leave your Strength/Dexterity at lower values). In addition to regular feats, veteran characters can pick feats from new veteran feat pool. Buy Disco Elysium on GOG and get UnderRail for free, You can drive a jetski underground in UnderRail: Expedition today, Watch some pirate base infiltration from Underrail's upcoming expansion, Underrail: Expedition Expanding Post-Apocalyptic RPG, Post-Apocalyptic Isometric RPGing: UnderRail Released, IsoMetro: Post-Apocalyptic Turn-Based RPG Underrail, Supporters only: Even with a low intelligence score, you will eventually be able to craft almost any item, but there are many noteworthy Feats that can be useful to you that have Intelligence requirements. Aside from melee weapons, no weapons gain any benefits from having your Strength higher than their requirement for use. Sensing a pattern? Shell Strap Belt I'm taken to a private room and kind of blunder aimlessly about the place until I meet the right NPC, then do a few chores because he says so. Underrail, however, is not that game. Most of the Feats in Constitution directly impact your survivability by giving you damage reduction, more healing, or more health. Critters may also use some of the same feats, but they often also have their own unique special abilities. So far i seen only choke mod and its pretty bad. Short Shotgun Barrel: +15% damage, 5 degree wider spread angle, -10% precision penalty; Shotgun Tube Extension: +3 shell capacity; Shotgun Choke: decreases spread angle by 10 degrees, decreases damage by 15%; Forward Grip: increases burst precision by 10% on combat shotguns, decreases action point cost of regular shotguns by 5; Shotgun feats . Spear Each one of these 'oddities' adds a point, and when you have enough points, you reach the next level. That's a legendary game for several reasons, and some are even good. If you click on a link and make a purchase we may receive a small commission. But the real problem with Underrail is a question that throws all of its shortcomings into focus: I've played for dozens of hours according to in-game timers (which don't account for time lost to undone dead ends and the many, many reloads), and I still have very little idea what the plot is. Games. None Every few levels, you can take perks that grant a special stunning attack, or bonuses to homemade armour, or replenish movement points for killing. You can ask Graham! Cave Hopper Leather Oh wait, that's not Ben. Feats do not boost Base Abilities, but characters gain a base ability point every fourth level. Heartbreaker Serpent Leather I love my tin can build i shuffle into battle, shrugging off insane amounts of shots and stabs (sledgehammers still hurt though). Srmirbren Skrder Knife/Spear/Sword If that's the case it seems absolutely mandatory that a shotgun build picks up the Leading Shot feat, which ignores 60% of an enemy's evasion. Characters that have leveled past level 25 become a veteran. Most Feats in the game have attribute requirements that need to be met in order to take the feat, so in order to make the most of your build you will have to plan out your attributes accordingly. Mushroom Salad Also- what mods shotgun can use? The combat shotgun burst damage is insane. Under Pie Create your ReedPop ID & unlock community features and much, much more! This isn't a good sign, y'know? Crowbar Underrail character build calculator & theorycrafting tool . using psi on shotguns is a sin. It also better to hold 2 shotgun so you saved some AP by not reloading it. Combat shotguns in my opinion are indeed worse than pump since theyare pretty bad at the start and it requires burst to be used normally, while pump can reach extreme numbers at midgame (i reached around 1,8k damage on carnifex at level 14). I recommend you to go for either. What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Attributes. Even at their worst, the games Underrail is inspired by had strong narrative hooks to contextualise a player's decisions, and give incentive to go on through stickier patches. Coffee There is a fast travel option between settlements, but you still need to explore, and still need to get across the settlements. Perfect Scattering kinda sucks. Oh, several characters can be interrogated about three or four factions who exist. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Despite the presence of skills like hacking, persuasion, and a pretty decent crafting setup, combat features heavily. Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15: difficulty 2016-10-22: multiple . All of these are useful on any build, though builds that rely on heavy armor tend to benefit from Constitution more as they get hit more often. Tchortist Vathosphore Armor With max PER Leading Shot is not needed, unless you're playing Dominating and even then it's mostly for midgame. Cave Hopper Steak Barrel Stare seems like it'd be nice but it's incompatible with Leading Shot so that's a problem. Taking Conditioning (min 12 Con = min 17% resistance), full spec Stoicism (min ~25% at 40%HP) -> min 40% resistance at min 320HP with SI. When a fight is going bad, this Feat can allow you to last that extra turn that you might need in order to kill the remaining enemies. Intelligence does not directly affect any combat stats, so you will generally want to decide on a target value for Intelligence and stay there rather than maximizing it as your main attribute. HELP!!! My current stats are-. This increase to your maximum Movement Points even applies for other Feats that use it for the amount of movement they give, such as Fancy Footwork or Hit and Run. Movement brings me to another bugbear, one that it's really unfair to single Underrail out for: the trudging. Junkyard Surprise (random) I can't call them wrong, because I can see the germ of something great in it. Even with all my perks devoted to doing damage and getting into positions to do more damage, there's simply too much random luck involved. Your Crit Damage will be multiplied by the % of the target's current missing HP, turning your Critical Hits into a powerful execution tool. If you miss them reload. Kzozel This can allow you to use your most powerful Psi skills at any time, without having to think about how to fit them into your current turn. Shotgun is essentially more RNG + AoE variant of Assault Rifle. Advice for ElectroSpartan Spear Build. For other characters, you'll likely only raise your Dexterity up to 7 at the most, as 7 is the highest requirement for any of the "Universal" Dexterity Feats:Grenadier: (Requires 6 Dexterity)This feat drastically reduces the cooldown on your grenades, letting you toss big area of effect damage more often. No game has ever paired real-time wandering with turn-based combat without causing severe friction. Its worked amazing for me. Shotgun is perfectly fine as main weapon, but you need a lot of feats to make it works. Feats in Underrail are similar to perks or traits in other RPGs. Bacon and Cheese Sandwich A simple double click order system would remove this entirely. Like veteran feats, specializations will not be available nor visible to characters without the Expedition DLC. iron grip is to be able use spears with riot gear, which has shields which prohibit the use of hammers and normally spears. I will take a look on your build tomorrow. At character creation, none of your attributes can be lower than 3 or higher than 10. One early scene has an NPC, Soldier Guy, struggle to open a vault, only to quickly close it again with horror as he sees something inside. Stuck in this game? The insult of bothering to start your turn when you can do absolutely nothing stings. Copyright 2023 Gamer Network Limited, a ReedPop company. I started playing it in a window so I could do something else while waiting for my character to stroll home. Even OpenXcom has this feature. Styg confirmed somewhere that Fragmented Chaos doesn't work with Critical Power. Slackjaw No im not gonna use burst/combat shotguns, I wanted to add skinner too for rathound infused armor. None You can switch to a vindicator shotgun with higher damage after the burst to get a massive damage shot with it. Key feat is Sixth Shell. Create an account to follow your favorite communities and start taking part in conversations. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Root Soda Underrail The Utter Pipeworkers Guide to the Musical Cipher; Underrail How to Edit and Respec Feats; Underrail Deep Caverns Walkthrough; Underrail Tips and Tricks for . A couple of things: I'm going to test out double barreled shotgun. These two Feats together turn Throwing Knives into a powerful Execution tool and Free Kills.IntelligenceIntelligence is the second "Jack of All Trades" stat, in that investing into it a bit can make any build more powerful. Tyranny is the best shotgun, since it gets an extra burst shot which allows you to get 5 stacks of shell count in a turn. When a pipeworker asks you for a spare coin. They are permament elaborations of your character and serve the purpose to further customize your character build with unique active abilities, skill boosts or passive abilities. In this case it might well work. This Feat is very strong with those weapons, so pay attention to the Strength requirement of this Feat if you plan on using these weapons.DexterityDexterity is a powerful "Jack of all Trades" attribute with many different uses. You CAN use both, but you'll feel like you mainly used either one tbh. From both weapons I already figured out what feats and base abilities use, as well how probably need for the Sniper Rifle use on late game. 3 p is great to punch above your weight early game because of the ap and the stun but god damn is it heavy, short vindicator with forward grip is the best kind of shotgun you can make with gun nut (approximately 300 damage with no crits per shell). Pig Leather Have a representative in the starter town! What feats are essential for a shotgunner in your opinion? New characters start with two feat points. For some weapons, this practically removes the entire penalty.Sprint (Requires 6 Agility):Sprint adds 30 Movement Points to your maximum amount for 2 turns, and ignores armor penalties. Eel Sandwich Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Finally, this guide will have an explanation of what each Feat does, what kind of builds they work well in and approximately what stage of the game you should be taking them in (and which feats you may want to have first before taking them).AttributesThere are 7 attributes in Underrail, those being Strength, Dexterity, Agility, Constitution, Perception, Will, and Intelligence. I'd best check all the other floors. Gray Officer Armor psionic mania, then premeditation, then Neural Overclocking. Combat shotguns in my opinion are indeed worse than pump since theyare pretty bad at the start and it requires burst to be used normally, while pump can reach extreme numbers at midgame (i reached around 1,8k damage on carnifex at level 14). The combat shotgun burst damage is insane. Have polarised arguments about them in the canteen. Finally, this guide will have an explanation of what each Feat does, what kind of builds they work well in and approximately what stage of the game you should be taking them in (and which feats you may want to have first before taking them). For builds which won't use heavy weapons, armor or feats with Strength requirements, you can safely leave this stat at a very low value and spend your points elsewhere.For characters who will be using heavier guns, or metal armor, you will need to meet certain Strength requirements in order to use them without penalties. qz. As a side benefit, Will raises your Resolve score, allowing you to more easily resist the powers of other Psionic characters. In this section of the guide, I'll be going over each of the attributes individually and explaining what they do, as well as giving useful "Sweet Spots" to reach with the attribute in order to grab various Feats.StrengthStrength increases your character's damage with melee weapons, increases your carrying capacity, and is needed as a requirement in order to use certain weapons or wear certain armors. For other builds, you'll want to pay attention to the Strength requirements of the gear you intend to use, and make sure you meet those requirements. Way of the Hunter Update v1 21 - RazorDOX, Potion Craft Alchemist Simulator Update v1 0 5 - TENOKE, Demeo PC Edition Update v20221221 - TENOKE, UnderRail Expedition v1 1 4 4 Update - RazorDOX. Here it's at least non-binary, as enemies become gradually more aware of you rather than toggling between oblivious and aggressive. But for shotguns, is Better to use the single shot or automatic ones? Rathound Regalia The fact that there's a perk that lets you cancel status effects - but only some and with another bloody cooldown timer - twists my tendons. It's as close as anything has come to recreating that world we lost to a sea of ironic trilbies and Pipboy bobbleheads, and it clearly aimed to innovate rather than merely imitate. All of the good Feats that have Perception as a prerequisite require a very high Perception score, and only apply to weapons that benefit from having your Perception as High as possible.WillWill is "THE" Psionic attribute. This Feat allows you to immediately break free from any immobilizing effect at no Action Point cost, and it's on a very short cooldown, so you'll get to use it very often. Now that it's out of the way, I used Short Tyranny shotgun with forward grip. Where does Dwarf Fortress stand after a decade defined by its own successors? ALL RIGHTS RESERVED. Agility also affects your Stealth skill, as well as your Dodge and Evasion skills. 3p gives easy dazes and stuns on a burst build, idk what your smoking. In addition to increasing those 2 skills, Perception also gives you a bonus to your Detection stat, allowing you to spot hidden enemies and traps. Huxkey. Sleight of the Night Spears have a Feat that can guarantee a Critical Hit, and therefore the Crit Damage from this Feat is very useful for them.Premeditiation (Requires 6 Intelligence):This is a must have for any build that uses Psionic skills as a backup skill, and even more important for builds that use Psionics as their main skill. Aside from a few Unique items, some of which are hard to get to, the best weapons and armor can all be acquired through crafting. Since we are running a virtual machine in the same network, we can . Leper Serpent Leather 2023 GAMESPOT, A FANDOM COMPANY. Sword It increases your Critical Chance with all Melee weapons, it reduces the AP cost of attacking with Light Weapons (Knives, Pistols, SMG's, Fists/Unarmed, and Throwing Knives) and provides a boost to your Melee and Throwing skills (alongside a few utility skills like Lockpicking, Pickpocketing and Traps). Whenever your Hit points are at or below 30% of your maximum, you gain 30% additional chance to Critically Hit on your Attacks, and even your Psionic Abilities can benefit from this. Here we have a world whose difficulty demands levelling, which in turn demands exploration of all the side tunnels you can find (standard encounter rules apply: the only way to gauge a fight is to save the game, then let them kill you). First examples of veteran feats were showcased in Dev Log #48: Veteran Levels. Sometimes you can see them but still not attack them. I think I'm going to start another game. No weapons have a requirement for Strength higher than 7, with the exception of Sledgehammers. short vindicators with and without gun nut outdamage any other shotgun in the long run. This means that when using Psionics to support your build, the amount you need to invest into Will is flexible: The more Will you have, the more reliable your Psionics will be, but there is no hard requirement. Do you use Kneecap Shot with shotgun? There's definitely room for an RPG to be to Fallout what Xenonauts is to UFO: neither remake nor clone, but a new game that does all the same stuff we've missed, only without an interface from the Stupid Age. However, most builds will want at least 5 in their Constitution score in order to be able to survive receiving at least a little bit of damage, especially Psionic characters due to their 20% Maximum Hitpoint Penalty. I probably going Give a try to the Setup. If it doesn't work out I put one more point in strength and go full auto.
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